﻿using DXBase;
using DXBase.D3D;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace DXBase.Scenes
{
	public interface IScene
	{
		void Update(DXContext ctxt, PerformanceTimer ptimer);
		void Render(DXContext ctxt);
		InputController Inputcontroller { get; set; }
	}
}
